Hello,

On 11/01/2008, William Robinson <[EMAIL PROTECTED]> wrote:
> Just a little note to say I've released cl-glfw-0.3 which now is able to
> work with cl-opengl (as well as with its own bindings, cl-glfw-opengl).

In what ways does cl-glfw-opengl differ from cl-opengl?


> So, maybe this option apart from SDL (with its custom application
> entry-point issues) and GLUT (for when you get stuck in a main loop)
> will be appealing to some.

This is very interesting. GLUT sucks a lot. Hopefully, GLFW's error
handling is better and doesn't call exit() on errors like failing to
open an X display, as GLUT does. It does seem very GLUT-like though.

-- 
Luís Oliveira
http://student.dei.uc.pt/~lmoliv/
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