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Here's an initial patch for the int64EXT handling. There was already
some hard coding for the GLint64 in (load-type-maps). That seems to be
gone in the new gl.tm; replaced with GLint64EXT. I'm not sure if you
wanted to go as far as adding :int64-ext :uint64-ext, but I added that
to the spec-parser.

Charlie Mac
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Attachment: int64EXT.patch
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