I was trying to translate the Nehe openGL example 6 to cl-opengl but I was having some trouble so I cut it down to a single quad with a texture. I'm sure there are many mistakes even in this small example. Could someone take a look at it and give me some pointers.
http://paste.lisp.org/display/61397 Thanks, charlieb _______________________________________________ cl-opengl-devel mailing list cl-opengl-devel@common-lisp.net http://common-lisp.net/cgi-bin/mailman/listinfo/cl-opengl-devel