On Wed, Jun 3, 2009 at 1:58 AM, Jean-Philippe Barette-LaPierre <j...@rrette.com> wrote: > Here's a first working draft for GLUT.Framework support. I'm not familiar > with either lisp or opengl, so if you want me to improve the patch in any > way, just tell me what you want and I'll modify it.
I borrowed a Mac mini for a few minutes (yay clbuild!) and tried your patch. Things seemed to work though closing a window didn't return me to the REPL. (I tried the gears example.) Also, I don't think this patch will work as is on e.g. Clozure CL since the event loop needs to run on the initial thread. glut/interface.lisp has some commented out code at the end to do just that. > Currently, the first > obvious problem is that there's no way to choose between the freeglut > library or the native one (GLUT.Framework). I wouldn't worry much about that for now. I don't think OSX users want to deal with X11 or FreeGLUT at all. > So, how do you want to manage > the future patches I'll send? Diffs are fine, thanks. -- Luís Oliveira http://student.dei.uc.pt/~lmoliv/ _______________________________________________ cl-opengl-devel mailing list cl-opengl-devel@common-lisp.net http://common-lisp.net/cgi-bin/mailman/listinfo/cl-opengl-devel