On Mon, Nov 11, 2013 at 2:05 PM, Greg Bennett <gwbenn...@sentex.ca> wrote:
>     glClearColor(1.0, 10., 1.0, 0.0);
>     glBlendFunc(GL_ONE, GL_ONE);
>     glEnable(GL_BLEND);
>
(gl:clear-color 1.0 1.0 1.0 0.0) ;; assuming 10. was a typo
(gl:blend-func :one :one)
(gl:enable :blend)

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