Hello, I am interested in the job and sent an email but not sure if it was sent properly as I received this message;
Final-Recipient: rfc822;j...@barcelonamedia.org<rfc822%3bj...@barcelonamedia.org> Action: failed Status: 5.7.1 Diagnostic-Code: smtp;550 5.7.1 RESOLVER.RST.AuthRequired; authentication required Can anyone tell me what this means? On Mon, Jun 7, 2010 at 7:17 PM, Pau Arumí <pau.ar...@barcelonamedia.org>wrote: > > Dear All, > > The following position may be of interest to you. > Please forward to anyone interested. Apologies in case of double > posting. > > > ==== About the Barcelona Media Audio Group ==== > > Fundacio Barcelona Media (BM) is a research centre created to foster the > competitiveness of the Catalan and Spanish media and communication > industry through innovative research activities and projects. BM > promotes technology generation and development; research and creativity; > transfer of research results to industry; promotion of the research > results to society at large; training in all areas of communication; and > social awareness of the communication industry in a culture of > innovation. > > The Audio Group research embraces the whole chain of audiovisual > productions, focusing specially on 3D surround sound technologies, from > capturing, to post-production, to exhibition. Two main general goals are > to automatize the capture and post-production workflow by automatic > audio adaptation to given 3D scenes, and to make it easily adaptable to > any final exhibition system (surround 5.1, 7.1, 22.2, binaural or 3D > stereo, etc.). > > Audio group home page: http://www.barcelonamedia.org/linies/10/en > > > ==== Profile ==== > > We are looking for one or more experienced software engineers with > experience in real-time audio processing. > The candidate should preferably have a degree on Computer Science, > although other profiles might be taken into account. > > ==== Required skills ==== > > * Real-time programming techniques: lock-free multi-threading > programming, synchronisation of events from different clocks, > etc. > * Digital audio processing techniques. > * Software-engineering practices for developing large software > systems: Design patterns, agile methodologies such as simple > design, refactoring and automatic testing. In general, a keen > sense for the aesthetics of code, documentation and interfaces. > and thoroughness in all aspects of software development. > * The ability and willingness to work with a team, communicate > well, adhere to standards, share code ownership, use versioning > systems, etc. > * Programming languages: Proficiency in C++, but also C and Python > * Operating systems: GNU/Linux and Mac OS X > > ==== Other valuable skills ==== > > * Experience with real-time audio environments (PureData, Max/MSP, > Supercollider, Faust, CLAM, etc.) > * Plugin development experience with architectures such as: > LADSPA, LV2, VST, Audio Units and Protools RTAS. > * Experience with communication protocols such as OSC and MIDI. > * Experience with time-code protocols such as LTC, MTC and MMC > * Knowledge in acoustics technologies > * Knowledge in audio and video streaming codecs and architectures. > * 3D modeling: Blender or Maya or 3D studio > * Qt graphical toolkit > * Scons build system > * Knowledge in electronics > > ==== What we offer ==== > > We offer an opportunity to work in one exciting and creative project > related to 3D audio for cinema. The job also includes developing systems > for 3D audio exhibition, post-production and interaction, with > applications ranging from 3D digital cinema, to sports broadcasting, and > video-games. Salary will depend on experience and skills. > > Side opportunities: perform strategic research in a new promising > domain, work in a small-medium young and multidisciplinary including > physicists, software engineers and sound designers, collaborate with > people from the industry and from other academic research groups, > establish contacts with the international audio research community > through the attendance to international conferences, etc. > > > ==== How to apply ==== > > To apply, send email to j...@barcelonamedia.org / cc: > toni.mat...@barcelonamedia.org, pau.ar...@barcelonamedia.org with the > subject "Audio job" > > * A brief presentation letter stating your interest in the offer. > * A CV > * Optionally, code samples (non open-source samples will be > treated confidentially) > > > ==== More background about Barcelona Media ==== > > BM grew from the Communication Station set up by Universitat Pompeu > Fabra in 2001. It is a member of the Catalan and Spanish network of > Technology Centres, and is the only one devoted to the Media sector. > BM’s trustees are representatives of the Media industry, the Catalan > Government, Barcelona City and four universities. BM has an extremely > strong record in European collaborative R&D and Innovation projects, > both as partner and coordinator. BM is currently involved in 14 EU > funded research projects in information and communication technologies > with over 5 million € EC funding. BM was coordinator of an FP6 IP and 2 > STREPs, including IP-RACINE which researched and developed digital > cinema technologies ‘from scene to screen’. It is now coordinating the > FP7 ICT IP 2020 3D Media, developing 3D digital cinema and home > entertainment. Other directly relevant projects are IP SALERO > (‘intelligent content’ objects with context-aware behaviours), SEMEDIA > (Search Environments for MEDIA) and FP5 SPEED-FX (very high resolution > real-time graphic interaction for digital cinema). > > > > > _______________________________________________ > clam-devel mailing list > clam-devel@lists.clam-project.org > http://lists.clam-project.org/listinfo.cgi/clam-devel-clam-project.org >
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