One approach I assume is by changing the sampling rate.
If the network is already playing a file, would it be possible to change
the sampling rate on the go?

Are there any other approaches we could pursue?

Thanks again,
Rahul

On Fri, Dec 16, 2011 at 4:57 PM, Rahul Rajan <rahul.ra...@gmail.com> wrote:

> Hi all,
>
> I had a quick question about how to speed up and slow down audio playback
> in a CLAM network.
>
> I've built a network in NetworkEditor that uses a MonoAudioFileReader to
> read in a wave file. I'm trying to find out how to programmatically control
> the playback speed in C++. Can this be done, and if so how?
>
> Thanks for your time!
> Rahul
>
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