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El 18/11/13 20:58, Giuseppe Elvio De Luca ha escrit: > Dear Clam Developers, > > My name is Elvio and I'm an Italian student in Computer Science. You don't give details about that so, I am suposing you are using development version in clam version and your are trying to compile in Ubuntu Linux. If not, just provide such details. Such information is very important in order to report any problem. Error messages you get on the console are also informative. > I intended to use CLAM library for my thesis but I stumbled upon a few > problems and i haven't managed to go through them. > > 1) I have seen the wiki pages for build a new module for Network Editor but > i don't understand how i can compile and add this module in Network Editor. > Can You explain me? You have to install the generated plugin yourmodule.so in one of a set of directories which NetworkEditor looks for. This is explained on the wiki. So, where did you installed them? And you have to place the library libclam_yourmodule.so* in a path where it can be located. LD_LIBRARY_PATH if not standard the /usr/lib So important: which is your install prefix? how are environment vars defined (CLAM_PLUGIN_PATH LD_LIBRARY_PATH, PKG_CONFIG_PATH...)? > 2) If I create a project in Network Editor, i can export it in a XML files. > I have seen that i can call this file in a C++ program as in this link: > http://clam-project.org/wiki/Constructing_and_playing_a_simple_network > but the problem is the same: how I can build it? how I can compile it? > what is the rule of the SConstruct file? The simpler solution is to link your program. Just add your module to the ClamModules directive. David. _______________________________________________ clam-devel mailing list clam-devel@lists.clam-project.org http://lists.clam-project.org/listinfo.cgi/clam-devel-clam-project.org