Dear Research community!
Dolby Laboratories' group in Beijing continues to expand. It would be great if 
you could circulate the job specs below
to potentially interested people. We look for fresh grads as well as 
experienced staff.

Staff Research Engineer/Senior Research Engineer
(Audio algorithm research, architecture and design)

Overview

Join the leader in entertainment innovation and help us design the future. At 
Dolby, science meets art, and high tech means more than computer code. As a 
member of the Dolby team, you'll see and hear the results of your work 
everywhere, from movie theaters to smartphones. We continue to revolutionize 
how people create, deliver, and enjoy entertainment worldwide. To do that, we 
need the absolute best talent, including insatiably curious engineers and 
scientists for our advanced technology group. We're big enough to give you all 
the resources you need, and small enough so you can make a real difference and 
earn recognition for your work. We offer a collegial culture, challenging 
projects, and excellent compensation and benefits.
This position is in the Research Organization of Dolby Laboratories 
(www.dolby.com) and is located in Beijing, China. The position focuses on the 
creation of audio signal processing technologies including the whole range of 
research from the underlying theoretical concepts to the development of 
prototypes that provide a proof of concept. As a part of an international team, 
the senior staff research engineer will work on ideas exploring new horizons in 
the audio processing, analysis, replay and organization. The researcher is 
responsible for performing fundamental new research, transfer technology to 
product groups, and draft patent applications.

We are looking for a self-motivated, highly talented individual interested in 
applying his or her skills in technologies involving a fundamental 
understanding of the way that sound sources (audio and voice) are captured, 
manipulated, coded, delivered, enhanced and played back using digital signal 
processing techniques. Applications include pre-processing, coding and 
post-processing solutions in market areas such as consumer electronics, mobile, 
broadcast, PC and digital cinema applications and other technologies crucial to 
Dolby Laboratories' success. The position involves working in cooperation with 
other technology developers/researchers within Dolby's global research network, 
and the opportunity to propose new ideas for further investigation. This 
requires efficient interactions which different functional divisions within the 
company.

Education, Skills, Abilities, and Experience:
*         Master Degree plus (required) 3-5 years of applicable, closely 
relevant experience in an industrial Research environment, or Ph.D. in 
Electrical Engineering plus (desired) 2-3 years of closely relevant experience 
in an industrial Research environment
*      Demonstrated ability to create fundamentally new, novel (patentable) 
signal processing technologies and algorithms
*      Ability to envision applications of new technologies in the form of 
innovative product solutions
*      Good understanding of general acoustics
*      Strong innovator
*      Experienced in global project and collaboration work
*      Proficient in advanced theory and application of audio signal processing 
techniques
*      Highly skilled in C/C++ language and Matlab programming
*      Team-oriented work ethic and interest to work in cross-continental teams
*      Strong personal interest sound technologies and in learning, 
researching, and creating relevant new technologies with high commercial impact
*      Independent, self-motivated worker requiring minimal supervision
*      Fluent in Chinese and English. Excellent communication skills

Strongly Desired

*      Experience working in a software development team, including software 
version control tools
*      Project leadership skills
*      Real-time windows programming
*      Real-time audio processing
*      Willing to do occasional international travel
*      Personal interest in audio in entertainment applications

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