What are the bounds on the Ambisonic rotator? It says -360 to +360 - Is that twice around? I'm feeding -180 to +180 and expecting it to be once around...is that right?
Pete On Mon, May 11, 2009 at 5:36 PM, Pete Carss <[email protected]>wrote: > I run the Planetarium at the University of Plymouth - I say Planetarium, we > don't do astronomy, and we don't really do pre-rendered movies. We have 40 > seats, a 1400x1050 projector with a 360x135 degree fisheye lens supplied by > The Elumenati. The sound system was supplied by VRSonic and includes their > simulation rack (which is functionally similar to CLAM, and a 10.2 speaker > array. > > I'm also a PhD student - my thesis is real-time immersive visualisation and > sonification of real-time datasets. > > Is that what you meant? > > Pete > > > > > On Mon, May 11, 2009 at 3:41 PM, Pau Arumà <[email protected]> wrote: > >> El dl 11 de 05 de 2009 a les 14:20 +0100, en/na Pete Carss va escriure: >> > Hello All, >> > >> > Buoyed up by the success I had before the weekend, I've managed to get >> > Panda3D talking to CLAM - pretty easy really, probably easier than the >> > Blender integration - just a couple of lines of script. >> > >> > http://domejunky.blogspot.com/2009/05/equiautoclam.html >> > >> >> Hi Pete, >> Impressive! Glad that you found CLAM easy to use for 3d audio. >> >> BTW, out of curiosity: could you explain a bit about your project? >> (maybe in your blog) >> >> Best, >> P >> >> >> _______________________________________________ >> Clam-devel mailing list >> [email protected] >> https://llistes.projectes.lafarga.org/cgi-bin/mailman/listinfo/clam-devel >> > >
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