++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

FINAL CALL FOR PAPERS

IEEE 2020: An International Conference on Engineering, Technology & Education

8-11 December 2020 - Online/Virtual

http://tale2020.org/

Submission Deadline: 17 August 2020

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

TALE is the IEEE Education Society's premier conference series in the 
Asia-Pacific region ( http://www.tale-conference.org/ ). It aims to provide a 
forum for scholars and practitioners to share their knowledge and experience in 
engineering and technology education, as well as in technology-enabled 
educational innovation across a variety of academic and professional 
disciplines. The target audience of the conference is diverse and includes 
those working in the higher education, vocational education and training (VET), 
K-12, corporate, government and healthcare sectors.

The theme of this year's conference is "Embarking on a new era of learning with 
transformative technologies."

The conference theme challenges us to look anew at how the potential of current 
and emerging technologies can and/or should be harnessed for education and 
learning in our ever-changing world. Over the last several decades, digital 
technologies have revolutionized the way we work, play and learn-arguably 
changing our lives for the better overall-but they have not come without their 
problems and challenges (e.g., environmental degradation, social inequity 
arising from the "digital divide," ethical and moral dilemmas brought about by 
artificial intelligence). Over the next ten years (2020-2029), technologies 
such as AI, robotics, brain-computer interfaces, and extended or cross-reality 
(XR) that augment human sensory abilities, cognition and performance will 
continue to evolve and have a transformative impact. How can we ensure this 
transformation is positive, both for and through learning? As these 
technologies increasingly blur the boundaries between human and machine, and be!
 tween physical and virtual, what can we do so the technology works toward our 
advantage, for the betterment of all of society and of our planet? Participants 
of TALE 2020 are encouraged to engage with these and other questions from 
creative, multidimensional and interdisciplinary perspectives as we stand on 
the precipice of this new era of learning with transformative technologies.


CORE TRACKS

1. Engineering Education (University/College)
2. Computing & IT Education (University/College)
3. STEM Education (K-12)
4. Technology-Enhanced Learning
5. Open, Flexible & Distance Learning
6. Workplace & Industry-Based Learning


SPECIAL TRACKS

1. XR and Immersive Learning Environments

Organized in conjunction with the Immersive Learning Research Network (iLRN)
http://tale2020.org/special-track-1/

2. Learning analytics for the next phase: Empowerment of learning using 
learning analytics
Organized in conjunction with Learning and Educational Data Science Research 
Unit (LEDS), Kyushu University
http://tale2020.org/special-track-2/

3. Preparing the workforce for Industry 4.0: Robotics, automation, and 
ubiquitous smart technologies in education
Organized in cooperation with Kyoto University of Advanced Science (KUAS)
http://tale2020.org/special-track-3/


TOPICS

Topics of interest include but are not limited to the following:

- Academic Staff/Faculty Development
- Accreditation and Quality Assurance
- Active Learning Spaces
- Artificial Intelligence in Education
- Assessment and Evaluation
- Blockchain in Education
- Capstone Projects and Project-Based Learning
- Computer-Based Learning and Courseware Technologies
- Computer-Supported Collaborative Learning
- Continuing Education and Lifelong Learning
- Curriculum Design
- Distance, Open and Flexible Education
- Educational Data Mining and Learning Analytics
- Educational Games and Simulations
- Educational Policy, Leadership and Administration
- Entrepreneurship Programs
- Ethical, Legal and Social Justice Issues (e.g., Access, Equity)
- Gender and Diversity
- Generic Skills (e.g., Communications, Teamwork)
- Human-Machine Collaborative Learning
- Industry Linkages and Partnerships
- Instructional and Learning Design
- Intelligent Tutoring Systems
- Introductory Engineering and Computing Courses
- Just-in-Time Learning and Job Performance Support
- K-12 Initiatives and Partnerships
- Laboratory Experiences (On-Campus and Remote)
- Learning Management Systems
- Learning Technology Standards and Standardization
- Marketing and Outreach for Engineering and Computing Programs
- Massive Open Online Courses (MOOCs)
- Microcredentialing and Badges
- Online/E-Learning and Blended Learning
- Open Educational Resources (OER)
- Personal Data and Security in Education
- Research Training (Undergraduate and Postgraduate)
- Robotics in Education
- Service Learning and Experiential Learning
- STE(A)M education in K-12 or higher education
- Technology Infrastructure for Supporting Next-Generation Learning (e.g., 5G, 
Cloud Computing, Internet of Things)
- Virtual, Augmented and Mixed Reality Learning Environments
- Wearable, Mobile and Ubiquitous Learning
- Work-Based and Work-Integrated Learning


KEY DATES (2nd Round CFP)

- Paper Submission Deadline: 17 August 2020, Japan Standard Time
- Notification of Acceptance: 1 October 2020
- Camera-ready submission: 8 October 2020
- Early-bird and Presenter Registration: 8 October 2020
- Conference: 8 - 11 December 2020 (ONLINE)


PRESENTATION FORMATS

- Full (6-8 pages) Paper for Oral Presentation
- Short (4-6 pages) Paper for Oral Presentation
- Short (4-6 pages) Paper for Poster Presentation
- Work-in-Progress Paper (2-4 pages) for Poster Presentation


PAPER SUBMISSION AND REVIEW

Prospective authors are invited to prepare submissions of two (2) to eight (8) 
A4 pages (including tables, figures and references) in standard IEEE 
double-column format, using the following template:

http://tale2020.org/wp-content/uploads/2020/02/conference-template-a4.docx Use 
of any other IEEE templates is NOT acceptable as there are subtle differences 
between those templates and the conference template that will affect the 
consistency in appearance of papers published in the proceedings. Importantly:

- Do not change the paper size (A4) or margins in the template.
- The headers and footers must remain empty. (They should not contain page 
numbers or anything else!)
- Formatting of the paper must be done using the pre-defined MS-Word styles in 
the template, rather than manually. The paper must use all the predefined font 
styles, sizes etc. as per the template.
- Basic examples of citations and references are included in the template, but 
authors are required to fully adhere to the guidelines and instructions 
stipulated in the IEEE Reference Guide at 
http://ieeeauthorcenter.ieee.org/wp-content/uploads/IEEE-Reference-Guide.pdf. 
(Where there are conflicts between the template and the IEEE Reference Guide, 
the IEEE Reference Guide prevails.)
- Please ensure that all template text (guidance text for composing and 
formatting conference papers) is removed from your conference paper prior to 
submission.

Papers will be accepted only by electronic submission through the conference 
website, from which guidelines and templates are available. Submissions will 
not be accepted via e-mail. A blind peer-review process will be used to 
evaluate all submitted papers.

*** Please note that due to the tight timelines, in the second CFP round, 
authors whose papers are accepted or conditionally accepted will have only 
about one week to complete their revisions and submit their camera-ready 
versions. Consequently, in this round papers requiring extensive revisions are 
more likely to be rejected outright than in the first round. ***

Paper Submission System (ConfTool): https://www.conftool.net/tale-conference/


PUBLICATION AND INDEXING

All accepted and registered full, short and work-in-progress papers that are 
presented at TALE 2020 as well as all extended abstracts describing the 
nontraditional sessions presented at the conference will be published in the 
conference proceedings and submitted to the IEEE Xplore(r) digital library. 
Content loaded into Xplore is made available by IEEE to its abstracting and 
indexing partners, including Elsevier (Scopus, Ei Compendex), Clarivate 
Analytics (CPCI-part of Web of Science) and others, for potential inclusion in 
their respective databases.

In addition, the authors of selected papers may be invited to submit revised 
and expanded versions of their papers for possible publication in the IEEE 
Transactions on Learning Technologies (2019 JCR Impact Factor: 2.714) or the 
IEEE Transactions on Education (2019 JCR Impact Factor: 1.714). The expanded 
version must make substantively different contributions to the conference 
version, and publication will be subject to the relevant journal's regular 
editorial and peer-review policies and procedures. 


CONTACT


mailto:[email protected]


SPONSORING IEEE SOCIETY


IEEE Education Society


For more information about the IEEE Education Society, please see

http://ieee-edusociety.org/




LOCAL SPONSOR/HOST


IEEE Shikoku Section

Reply via email to