Thomas Down <[EMAIL PROTECTED]> writes:

> I haven't had a serious look at libart, but I'd rather doubt that,
> for normal applications, it would be sensible to implement java2d on
> top of any other high-level graphics API.

libart is meant to mirror the java2D API.  So, in the end (that is,
when libart is complete), most everything should be a 1:1 mapping.

- Paul

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