Hi Mark, > On Mon, 2005-10-10 at 10:20 +0000, [EMAIL PROTECTED] wrote: > > - Rectangle clip = oldClip.intersection(bounds); > > - if (clip.isEmpty()) > > + if (g.hitClip(bounds.x, bounds.y, bounds.width, bounds.height)) > > continue; > > Our default Graphics doesn't have this method implemented. Of course the > simple implementation is just what you did here previously so we can add > that to Graphics. Or do you have a real implementation of hitClip() > already in your tree?
I noticed that too. The simple implementation should be ok for Graphics, since in Graphics only Rectangles are used as clip AFAICS. I will fix that now. /Roman
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