Sascha Brawer <[EMAIL PROTECTED]> writes: > As you might know, the Java2D API [2] is very much oriented at the PDF > 1.4 drawing model. Implementing it via the X Rendering Extension thus > seems like a good choice. > ... > OpenGL: I've heard from some users that their target platform has OpenGL, > but not X.
Sascha, Is there any way to implement this that would work on both UNIX and Windows, but not require 3d hardware which OpenGL seems to... I'm guessing probably not. Looks like 2 days Sun and SGI decided to create standard Java bindings for OpenGL, http://www.sgi.com/newsroom/press_releases/2003/july/sgisun_opengl.html. Thanks, Brian -- Brian Jones <[EMAIL PROTECTED]> _______________________________________________ Classpath mailing list [EMAIL PROTECTED] http://mail.gnu.org/mailman/listinfo/classpath

