> So, IMHO, trying to turn the Graphics peer into Graphics2D will just add
> to the kluginess. Better to do the proper thing and throw it out as soon
> as it's practical to do so, and put our effort into Graphics2D and
> Cairo.

yeah, exactly my opinion. Please no stub methods and no wasted efforts.
In 1 year maybe we will have a good cairo based Graphics2D anyways and
we can stick with plain Graphics until then (the applications that
blindly assume Graphics2D wouldn't probably do any useful thing anyway
with a stubbed-methods Graphics2D)

/Roman

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