> So, IMHO, trying to turn the Graphics peer into Graphics2D will just add > to the kluginess. Better to do the proper thing and throw it out as soon > as it's practical to do so, and put our effort into Graphics2D and > Cairo.
yeah, exactly my opinion. Please no stub methods and no wasted efforts. In 1 year maybe we will have a good cairo based Graphics2D anyways and we can stick with plain Graphics until then (the applications that blindly assume Graphics2D wouldn't probably do any useful thing anyway with a stubbed-methods Graphics2D) /Roman
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