I cannot understand the role of accPIO.

In the example program "slidegame",  line 53, I see
                # (windowId,world)       = openId world

And then the program uses windowId as a window identifier.
Here accPio is not used.

Similar things occurs  in hanoi , pickrgb,  lifeGameExample,  where we have :
 startLife (openIds 6 world)

In the object io tutorial manual, page 130 and 131, I see :

openTalkWindow name me you pst
  # (inId, pst)= accPIO openId pst
  # (outId,pst)= accPIO openId pst

And then inId and outId are used as control ids.
Here  accPIO is used.

So, what's the function of accPIO ? in theese cases is it necessary or not ?
its definition seems a little cryptical ...

accPIO  :: !.(St (IOSt .l) .x)            !(PSt .l) -> (! .x, !PSt .l)

Best regards.

Maurizio.



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