On Thu, 28 Oct 2021 08:24:46 GMT, Masanori Yano <my...@openjdk.org> wrote:
>> src/java.desktop/windows/classes/sun/java2d/d3d/D3DScreenUpdateManager.java >> line 455: >> >>> 453: rq.unlock(); >>> 454: } >>> 455: } else if (!validate(sd, true)) { >> >> The comment below says that "the surface will also trigger a repaint", will >> it be possible we will trigger it inside validate here and then later inside >> "replaceSurfaceDataLater"? > > Yes, this run() is called on "D3D Screen Updater" thread. It is reasonable > that a new PaintEvent is posted when SurfaceData is replaced on this thread. > I would limit posting new PaintEvent via createGraphics() only. Probably I should clarify my question, you added a parameter to the validate method and pass the "true" so the "validate" method will post a paint event, but just a few lines below there is a comment that the next code line "sd.getPeer().replaceSurfaceDataLater();" also will post an event. Is the comment outdated, or we will post two of them? ------------- PR: https://git.openjdk.java.net/jdk/pull/6064