On Fri, 5 Nov 2021 19:51:18 GMT, Jeremy <d...@openjdk.java.net> wrote:
>> This removes code that relied on consulting the Bezier control points to >> calculate the Rectangle2D bounding box. Instead it's pretty straight-forward >> to convert the Bezier control points into the x & y parametric equations. At >> their most complex these equations are cubic polynomials, so calculating >> their extrema is just a matter of applying the quadratic formula to >> calculate their extrema. (Or in path segments that are >> quadratic/linear/constant: we do even less work.) >> >> The bug writeup indicated they wanted Path2D#getBounds2D() to be more >> accurate/concise. They didn't explicitly say they wanted CubicCurve2D and >> QuadCurve2D to become more accurate too. But a preexisting unit test failed >> when Path2D#getBounds2D() was updated and those other classes weren't. At >> this point I considered either: >> A. Updating CubicCurve2D and QuadCurve2D to use the new more accurate >> getBounds2D() or >> B. Updating the unit test to forgive the discrepancy. >> >> I chose A. Which might technically be seen as scope creep, but it feels like >> a more holistic/better approach. >> >> Other shapes in java.awt.geom should not require updating, because they >> already identify concise bounds. >> >> This also includes a new unit test (in Path2D/UnitTest.java) that fails >> without the changes in this commit. > > Jeremy has updated the pull request incrementally with one additional commit > since the last revision: > > 8176501: Method Shape.getBounds2D() incorrectly includes Bezier control > points in bounding box > > Addressing more of Laurent's code review recommendations/comments: > > 1. solve the quadratic equation using QuadCurve2d.solveQuadratic() or like > Helpers.quadraticRoots() > > (I was pleasantly surprised to see QuadCurve2D.solveQuadratic(..) does well > for the unit test where the t^2 coefficient approaches zero. We still get an > extra root, but it's greater than 10^13, so it is ignored by our (0,1) bounds > check later.) > > 2. determine the derivatives da / db > > We now define x_deriv_coeff and y_deriv_coeff. > > 3. remove the label pathIteratorLoop > > 4. use `for (final PathIterator it = shape.getPathIterator(null); > !it.isDone(); it.next()) {` > > (The initial statement is empty in this case because PathIterator is an > argument.) > > 5. make arrays final to be obvious > > 6. add a shortcut test for better readability / close the shortcut test > > 7. after computing coefficients (abcd), also compute (da db c) needed by > root finding next > > 8. useless with the shortcut test (re "definedParametricEquations" boolean) > > 9. use if (t > 0.0 && t < 1.0) > > (Sorry, that got lost in the prev refactor.) > > 10. add explicitely the SEG_CLOSE case (skip = continue) before the default > case > > This commit does not address comments about accuracy/precision. I'll > explore those separately later. Looks going in good shape ! I agree accuracy is tricky as bbox may be smaller (undershoot) than ideal curve as roots or computed points are approximations != exact values. Maybe adding a small margin could help ... I noticed javafx uses an optimization to only process quad / cubic curves if control points are out of the current bbox, it can reduce a lot the extra overhead to find extrema... if useless. See the test: if (bbox[0] > coords[0] || bbox[2] < coords[0] || bbox[0] > coords[2] || bbox[2] < coords[2]) { accumulateCubic(bbox, 0, x0, coords[0], coords[2], x1); } ------------- PR: https://git.openjdk.java.net/jdk/pull/6227