On Mon, 6 Dec 2021 22:21:26 GMT, Alexey Ivanov <aiva...@openjdk.org> wrote:

> How do you paint the frame into BufferedImage?
You may need to set the size of the frame explicitly.

I'm overriding the paintComponent method of JPanel to instead directly paint 
onto a BufferedImage that I passed in, similar to the TestBadBreak example.

I pushed what I have so far, but it seems like the BufferedImage is blank

-------------

PR: https://git.openjdk.java.net/jdk/pull/6374

Reply via email to