On Thu, 24 Mar 2022 22:36:28 GMT, Nikita Gubarkov <d...@openjdk.java.net> wrote:
>> It was implemented in JetBrains Runtime a year ago and was ported & >> refactored for this PR >> It includes: >> - Bitmap glyph loading via Freetype >> - Manual scaling & transformation of bitmap glyphs with nearest-neighbor or >> bilinear-mipmap style algorithms depending on the text antialiasing hint >> - Storing BGRA glyphs in glyph cache & rendering them as plain images, as >> currently used XRender text drawing functions doesn't support colored glyphs >> - Small fixes in related code like null-checks which could cause NPE & >> comment typos > > Nikita Gubarkov has updated the pull request incrementally with one > additional commit since the last revision: > > 8269806: Fix builds with old Freetype (before 2.5) For `-Dsun.java2d.xrender=false`: sun.java2d.loops.FillRect::FillRect(AnyColor, SrcNoEa, AnyInt) sun.java2d.loops.FillParallelogram::FillParallelogram(AnyColor, SrcNoEa, AnyInt) sun.java2d.loops.DrawGlyphListColor$General::DrawGlyphListColor(OpaqueColor, SrcNoEa, IntRgb) sun.java2d.loops.Blit$GeneralMaskBlit::Blit(IntArgbPre, SrcOverNoEa, IntRgb) sun.java2d.loops.MaskBlit::MaskBlit(IntArgbPre, SrcOver, IntRgb) sun.java2d.loops.Blit::Blit(IntRgb, SrcNoEa, IntRgb) For `-Dsun.java2d.opengl=True`: OGLDrawGlyphs sun.java2d.opengl.OGLRTTSurfaceToSurfaceBlit::Blit("OpenGL Surface (render-to-texture)", AnyAlpha, "OpenGL Surface") And everything renders OK. Actually it's exactly this version, I didn't rebase it over fresh master. ------------- PR: https://git.openjdk.java.net/jdk/pull/4798