On Thu, 25 Jul 2024 22:53:36 GMT, Phil Race <p...@openjdk.org> wrote:
> Migrate from using Unsafe to FFM's MemorySegment API for allocating and > setting native memory. > This code is used by Metal, OpenGL and D3D, so I manually tested SwingSet2 > and J2Demo as well as running all the usual tests. > I also did some micro-benchmarking on the performance of Unsafe vs > MemorySegment. > The performance of either is more than sufficient for us .. ie they could be > 10x slower and we wouldn't even notice. > But they are in the same ballpark, and if one or the other is clearly faster > it is the new FFM code. src/java.desktop/share/classes/sun/java2d/pipe/RenderBuffer.java line 60: > 58: private static final int SIZEOF_FLOAT = 4; > 59: private static final int SIZEOF_LONG = 8; > 60: private static final int SIZEOF_DOUBLE = 8; These fields could be eliminated and replaced with e.g. `JAVA_LONG.byteSize()` . I do not think the `int` vs. `long` matters that much if at all. src/java.desktop/share/classes/sun/java2d/pipe/RenderBuffer.java line 70: > 68: private static final int COPY_FROM_ARRAY_THRESHOLD = 10; > 69: > 70: MemorySegment segment; Could we use `private final` for this field? ------------- PR Review Comment: https://git.openjdk.org/jdk/pull/20339#discussion_r1692592682 PR Review Comment: https://git.openjdk.org/jdk/pull/20339#discussion_r1692593170