Yes I've found that using channels to communicate back up the tree and
propagating changes back down works reasonably well. Just takes some
getting used to.

On Wednesday, January 15, 2014, Ruslan Prokopchuk wrote:

> Component is dropped by user near some position, in render this component
> sees it and snaps itself to this position. Then component and position ids
> should be reported to app global state. I've done it in render, but now I
> think about putting message with ids into core.async channel and process it
> somewhere in logic. Maybe even putting component coords & owner to it and
> decide about snap outside render — and snap will appear to user next render
> phase, delay will be negligible.
>
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