All, I'm prototyping a native version of an existing webapp that uses a Canvas element to display video (raw RGBA frames @ ~20fps) obtained via a websocket.
The native version is built using re-natal (kudos!) and I'm able to connect to the websocket and obtain the ArrayBuffer. So far so good... unfortunately, the RN Image component only provides a source/URL property for the image source that it will use to download/decode images. But I already have the data. Of course I could transform my image data to a base64 encoding and use a data url but, eeewww. I just need a surface I can draw the raw image data onto. How hard can that be? Does anyone have an alternate suggestion for displaying a series of images quickly and efficiently. I'm looking over some of the RN opengl components - does anyone have experience using any of them? Suggested libraries? Flipboard has some components that look ok... I'm still evaluating them. Is there another RN component I'm overlooking? A different technique altogether? My next step is to create my own RN component to do this. I was just hoping to avoid that by using existing libraries/components. Alan -- Note that posts from new members are moderated - please be patient with your first post. --- You received this message because you are subscribed to the Google Groups "ClojureScript" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at https://groups.google.com/group/clojurescript.
