Thanks guys,

> On Monday 07 July 2003 05:25, [EMAIL PROTECTED] wrote:
> > I'm coming from memory on this so I may have details wrong (its been a
> > couple of years).  It seems to me that one of the methods of either
QCanvas
> > or Qwidget returns the X11 Window* pointer.  If that's the case then use
> > Aaron's suggestion of creating the class to wrap your code but let Qt
> > create the window and get its pointer.  Then you can use X11 to draw
into
> > the Window with the bitmap with your own drawing commands.
>
> QPaintDevice is probably what you're thinking of? QWidget, QPixmap,
QPicture
> and QPrinter all subclass from it. you can use QPaintDevice::handle() as
well
> as a bunch of the QPainDevice::x*() calls, as well as QWidget::winID() ...
> you can grab the graphics context if necessary, etc... it gets
(relatively)
> messy, but that's the nature of Xlib =)
>

I'm going to do more reading about it. And there's another thing that I'm
worry about,

As I mentioned, I used C to implement our previous program,  can I still
wrap it? or should I change something?
(Pls forgive if this is a silly question) :-)

Jane

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