Kevin Lecocq <[email protected]> wrote:

> I'm trying to use Clutter-1.3.4 on OpenGL ES 2.0.

> I have built Clutter using the options : --with-flavour=eglnative
> --with-gles=2.0. It worked very well.

You probably want --with-flavour=eglx rather than eglnative. eglnative
uses a NULL window for the surface which I think is specific to the
PowerVR driver. eglx will instead create an X window and use that.

- Neil
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