Kevin Lecocq <[email protected]> wrote: > I'm trying to use Clutter-1.3.4 on OpenGL ES 2.0.
> I have built Clutter using the options : --with-flavour=eglnative > --with-gles=2.0. It worked very well. You probably want --with-flavour=eglx rather than eglnative. eglnative uses a NULL window for the surface which I think is specific to the PowerVR driver. eglx will instead create an X window and use that. - Neil _______________________________________________ clutter-app-devel-list mailing list [email protected] http://lists.clutter-project.org/listinfo/clutter-app-devel-list
