On 21/07/2010 19:24, [email protected] wrote:
ClutterRectangle* pRect = clutter_rectangle_new_with_color
(clutter_color_new (0, 0, 0, 0) );
I *think* that last 0 means alpha = 0 : i.e. it's invisible right from the start.

clutter_actor_set_opacity( CLUTTER_ACTOR(pRect), 125);
Not sure what 125 of invisible looks like ;)

I don't know the answer in re the outline, but opacity and I are not the best of friends either. Maybe the above will help you debug.

\d
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