Dear all,

I found that if I run a plain program based clutter, it will not use any 
functions in clutter/glx/clutter-glx-texture-pixmap.c, such as 
clutter_glx_texture_pixmap_update_area().

So I want to know that which situation these functions will be called, and dose 
the clutter_glx_texture_pixmap_* series functions needs some GL/GLX extension? 
I saw one like GLX_EXT_texture_from_pixmap.

Could anyone kindly to tell me something about it? Thanks in advance.


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 Best Regards,

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