Dear all, I found that if I run a plain program based clutter, it will not use any functions in clutter/glx/clutter-glx-texture-pixmap.c, such as clutter_glx_texture_pixmap_update_area().
So I want to know that which situation these functions will be called, and dose the clutter_glx_texture_pixmap_* series functions needs some GL/GLX extension? I saw one like GLX_EXT_texture_from_pixmap. Could anyone kindly to tell me something about it? Thanks in advance. -- Best Regards,
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