We are developing a clutter application with lots of screens, now as we add
more screens, we are facing a problem while trying to show main stage on
screen.
Segmentation fault occured and before that I could see the following statements;
error: iegd_escape (INTEL_ESCAPE_ALLOC_SURFACE) failed
error: INTEL_ESCAPE_ALLOC_REGION failed
I tried debugging and removed some images that is used in the application. And
then on application didnt crash. When I add some big sized image it crashes
again. And if I remove some of them it works.
Has it got something to do with buffer size or something? Please help.
Thanks and Regards,
Mythili Rajaraman.
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