We are developing a clutter application with lots of screens, now as we add 
more screens, we are facing a problem while  trying to show main stage on 
screen.
Segmentation fault occured and before that I could see the following statements;

error: iegd_escape (INTEL_ESCAPE_ALLOC_SURFACE) failed
error: INTEL_ESCAPE_ALLOC_REGION failed

I tried debugging and removed some images that is used in the application. And 
then on application didnt crash. When I add some big sized image it crashes 
again. And if I remove some of them it works.

Has it got something to do with buffer size or something? Please help.

Thanks and Regards,
Mythili Rajaraman.
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