Hello All,

Chris Healey suggested me the following and it solved my problem of missing
textures:

You can disable the atlas by setting the following environment variable:

 COGL_DEBUG=disable-atlas

export $COGL_DEBUG=disable-atlas

http://wiki.clutter-project.org/wiki/ClutterProfiling

One more addition to the environment I am using:
1) I am using VMWare to run my ubuntu then I face this issue. Disabling
atlas solves the issue.
2) If I use native Ubuntu, I do not see this issue.

Thanks to Chris for quick turnaround.

Regards,

Mandar Dhonsale




On Tue, Oct 5, 2010 at 9:49 AM, Mandar Dhonsale <[email protected]>wrote:

> Hello All,
>
> I am using Clutter-JSON to generate UI layout. I am observing a very
> strange issue. Sometimes I see a object (ClutterTexture) getting generated
> but not getting displayed on stage.
>
> Please find the attached tar file to reproduce the issue. I am using
> clutter-1.2.12. I tried with 1.3.10 as well.
>
> It contains:
>
> 1) test.c (Similar to example provided on clutter website)
>   Use   gcc -o test test.c `pkg-config clutter-1.0 --cflags --libs` to
> create executable
> 2) Run the executable
>   It show 2 objects in a window, blue bacjground and black shading on top
> of it
> 3) Edit json script and change "id" of ClutterTexture 2 to "cba" (original
> id is "abc")
> 4) Run the executable again
>   It show only 1 object in a window, blue bacjground only. black shading
> previously shown is missing.
>
> Please let me know if you need any additional information.
>
> Thanks  a lot.
>
> Regards,
>
> Mandar Dhonsale
> 734-446-6869
>
>
>
>
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