Hello All, Chris Healey suggested me the following and it solved my problem of missing textures:
You can disable the atlas by setting the following environment variable: COGL_DEBUG=disable-atlas export $COGL_DEBUG=disable-atlas http://wiki.clutter-project.org/wiki/ClutterProfiling One more addition to the environment I am using: 1) I am using VMWare to run my ubuntu then I face this issue. Disabling atlas solves the issue. 2) If I use native Ubuntu, I do not see this issue. Thanks to Chris for quick turnaround. Regards, Mandar Dhonsale On Tue, Oct 5, 2010 at 9:49 AM, Mandar Dhonsale <[email protected]>wrote: > Hello All, > > I am using Clutter-JSON to generate UI layout. I am observing a very > strange issue. Sometimes I see a object (ClutterTexture) getting generated > but not getting displayed on stage. > > Please find the attached tar file to reproduce the issue. I am using > clutter-1.2.12. I tried with 1.3.10 as well. > > It contains: > > 1) test.c (Similar to example provided on clutter website) > Use gcc -o test test.c `pkg-config clutter-1.0 --cflags --libs` to > create executable > 2) Run the executable > It show 2 objects in a window, blue bacjground and black shading on top > of it > 3) Edit json script and change "id" of ClutterTexture 2 to "cba" (original > id is "abc") > 4) Run the executable again > It show only 1 object in a window, blue bacjground only. black shading > previously shown is missing. > > Please let me know if you need any additional information. > > Thanks a lot. > > Regards, > > Mandar Dhonsale > 734-446-6869 > > > >
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