hi, everyone,

i compiled the clutter with msys & mingw, 
compiling commands used: ./configure --with-flavour=win32
                                    make install
failures occurred like:
In file included from ./cogl.h:38:0,
                 from ./cogl-internal.h:27,
                 from ./cogl-context.h:27,
                 from ./driver/gl/cogl-context-driver-gl.c:28:
../../../clutter/cogl/cogl/cogl-material.h:123:43: error: 'GL_CLAMP_TO_EDGE' und
eclared here (not in a function)
In file included from ./driver/gl/cogl-context-driver-gl.h:43:0,
                 from ./cogl-context.h:30,
                 from ./driver/gl/cogl-context-driver-gl.c:28:
./driver/gl/cogl-feature-functions-gl.h:155:1: warning: type defaults to 'int' i
n declaration of 'GLchar'
./driver/gl/cogl-feature-functions-gl.h:155:1: error: expected ';', ',' or ')' b
efore '*' token
./driver/gl/cogl-feature-functions-gl.h:160:1: error: expected ';' before 'void'
In file included from ./driver/gl/cogl-context-driver-gl.c:38:0:
./driver/gl/cogl-feature-functions-gl.h: In function '_cogl_create_context_drive
r':
./driver/gl/cogl-feature-functions-gl.h:155:1: error: 'CoglContextDriver' has no
 member named 'pf_glShaderSource'
./driver/gl/cogl-feature-functions-gl.h:160:1: error: 'CoglContextDriver' has no
 member named 'pf_glCompileShader'
...


thanks .

2010-10-07 



atex.way 
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