Hi,

I'm trying to subclass ClutterActor to create a composite actor.
The resulting actor would be really simple because composed by an horizontal box with three textures loaded. I'm a bit confused by the docs and because I don't have a clean simple example on how to do it. On my code I've tried to implement map, unmap, get_preferred_width, get_preferred_height, paint, allocate, and also pick, but I wasn't able to have it displayed.

Can you please point me to something specific?

thanks and regards,
Massimo CorĂ 
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