Hi,
I'm trying to subclass ClutterActor to create a composite actor.
The resulting actor would be really simple because composed by an
horizontal box with three textures loaded.
I'm a bit confused by the docs and because I don't have a clean simple
example on how to do it.
On my code I've tried to implement map, unmap, get_preferred_width,
get_preferred_height, paint, allocate, and also pick, but I wasn't able
to have it displayed.
Can you please point me to something specific?
thanks and regards,
Massimo CorĂ
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