Hi Grant, On Sun, Jan 30, 2011 at 04:00, <[email protected]> wrote: > I've been working with animations and observed that they get slower as I add > more actors to the stage. Is this because Clutter paints every visible > actor for every frame of the animation? If so, is there anyway to not paint > actors that aren't part of the animation. Currently I'm at 21 fps. FYI: If > I remove my background it goes to 31 fps. The background is a 4MB texture. > > I've tried the clip functions in cogl with little improvement to fps. I was > hoping I could just repaint a small portion of the screen to speed things > up.
would this help? http://wiki.clutter-project.org/wiki/ClutterProfiling Regards, Tomeu > Thanks for any help. > Grant Nesheim. > > _______________________________________________ > clutter-app-devel-list mailing list > [email protected] > http://lists.clutter-project.org/listinfo/clutter-app-devel-list > > _______________________________________________ clutter-app-devel-list mailing list [email protected] http://lists.clutter-project.org/listinfo/clutter-app-devel-list
