Veli Ogla Sungutay <[email protected]> wrote: > However, when two textures are inside a container, pick works on the > rectangular boundaries, disregarding the alpha of the each texture. For this > case can you please suggest any solutions?
Just to check I understand correctly, are you saying that when you have one of these ClutterCairoTextures within in a ClutterGroup (for example) then clicking anywhere within the rectangle of the allocation of the group causes a button press event to be fired on the group? One way to workaround this may be to set ‘reactive’ on the group to FALSE and make sure the children are reactive instead. That way when of the textures are clicked a button press event would be emitted for the texture instead of the group. In Clutter the events bubble up through the actor hierarchy so the button press event signal would also still be emitted for the group. Hope that helps. Regards, - Neil _______________________________________________ clutter-app-devel-list mailing list [email protected] http://lists.clutter-project.org/listinfo/clutter-app-devel-list
