Hello haithem, Last time I tried to launch clutter apps on an ST7108 box with MALI400 GPU I had to change the "highp" precision key word in the shaders to "mediump" or "lowp". Apparently highp isn't supported by the libGL/GPU.
I think the change has to be made in ./cogl/cogl/cogl-shader-boilerplate.h Regards, -- Lionel Landwerlin On Fri, 2011-05-06 at 11:18 +0100, haithem rahmani wrote: > Hi, > > When trying to run the clutter-toys examples on my STB I got the > following error: > > (circles:1413): Cogl-egl-WARNING **: Shader compilation failed: > 0:2: P0004: High precision not supported > > > (circles:1413): Cogl-egl-WARNING **: Failed to link GLSL program: > L0101 All attached shaders must be compiled prior to linking > > > > > (circles:1413): Clutter-WARNING **: Stage of type 'ClutterStageEGL' do > not support ClutterStage::set_title > > > > > regards. > Haithem. > > > -- > "If you ask a question - you will be a fool for 5 minutes, otherwise > ignorant for rest of your life" > > > _______________________________________________ > clutter-app-devel-list mailing list > [email protected] > http://lists.clutter-project.org/listinfo/clutter-app-devel-list _______________________________________________ clutter-app-devel-list mailing list [email protected] http://lists.clutter-project.org/listinfo/clutter-app-devel-list
