Hi,

I'm wondering if anyone has successfully built clutter / cogl /
pango / cairo on OS X 10.6.7 for quartz (non-x11), such that the
following tests work properly?

  tests/interactive/test-text
  tests/interactive/test-text-field

If these tests look OK for you on OS X, I'd very much like to
learn more about how your binaries were built.

(All the other tests look fine for us, including
test-cairo-flowers.  Only the "text" tests are problematic.)


  *  *  *

Info about our various build attempts:

We've tried both i386 and x86_64 builds, using MacPorts,
as well as building pango, cogl, and clutter from the latest
git sources.

When using MacPorts, the install options were:

  +universal +no_x11 +quartz

When building from source, the configure options were:

pango: ./autogen.sh --prefix=/usr/local --enable-shared 
--enable-introspection=no --without-x

cogl: ./autogen.sh --prefix=/usr/local --enable-shared --enable-cogl-pango=yes 
--enable-quartz-image=no --enable-gl=yes --enable-glx=no --enable-wgl=no 
--enable-introspection=no

clutter: ./autogen.sh --prefix=/usr/local --with-flavour=osx 
--disable-introspection --disable-gtk-doc --disable-docs

(Optionally adding CFLAGS="-arch i386" for the non-x86_64
builds.)

All of the above produced builds with similar sorts of text
problems: glyphs rendered to varying degrees of illegibility,
some may look OK, others may be a blob in the approximate
shape of the expected glyph, others may be a block of noise.


At this point I'm at a loss as to what to try next, and so
I'd love to know if anyone else has a non-x11 clutter/pango
build on OS X where text works?

If so, I'd love to learn what's different about your build(s)
from ours.


Thanks for any assistance,

Bill

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