hi, all
I use tcc8900 board, have 256M DDR, it reservers the 117 M memory to use VPU,
has 16M FB0, 4M FB1, 4M FB2, so only 113M memory to clutter application.
Clutter appliction used a lot of pictures, need to construct all actor at
startup. I want to know every time create texture actor, of the allocated
memory is to use FB0 or free with memory?
tcc8900 have mali200 GPU, support Opengl ES2.0 and paint directly FB0, now i
use clutter-1.6.20, If the value of the FB0 set too the bigger the better, or
spare memory the bigger the better?Actor is where of the allocated memory?
tks.
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