Hi, cogl_pixel_buffer_new_with_size has been replaced with cogl_bitmap_new_with_size. This will create a CoglPixelBuffer with the given size and then create a CoglBitmap which points into it. You can then create a texture from that buffer using cogl_texture_new_from_bitmap.
The idea is that we want to reduce the amount of constructors that each texture type has to have. Eg, we currently have constructors for meta textures, 2D textures, 3D textures and sliced textures. If all of those have to have a constructor for creating from a file, from a memory pointer and from a pixel buffer then there starts to be quite a lot of functions to maintain. Instead we want to just have it so you can construct a CoglBitmap which can represent data either from a file, from a local buffer or from a pixel buffer and then you just have a single constructor for each texture type to create the texture from a bitmap. There's a bit more info in the commit message here: http://git.gnome.org/browse/cogl/commit/?id=3700cc26a The #define for cogl_pixel_buffer_new_with_size was just left in the header as an oversight. Sorry about that. Regards, - Neil On Wed, 28 Mar 2012 16:28:51 +0200, Roland Peffer <gde...@clixxun.com> wrote: > > I just tried to build my project with the cogl 1.10.0 /clutter 1.10.0. > > 1) cogl_pixel_buffer_new_with_size_EXP is not available anymore. But its > still declared in the header file cogl-pixel-buffer.h > 2) cogl_texture_new_from_buffer_EXP is completly gone > > > If there is no problem with recent changes I would like to get these > functions back! > > Regards > Roland > > _______________________________________________ > clutter-app-devel-list mailing list > clutter-app-devel-list@clutter-project.org > http://lists.clutter-project.org/listinfo/clutter-app-devel-list _______________________________________________ clutter-app-devel-list mailing list clutter-app-devel-list@clutter-project.org http://lists.clutter-project.org/listinfo/clutter-app-devel-list