On 7/24/2012 1:08 PM, Alex wrote:
Trying to build clutter using visual studio 2010 on windows 7.

Got everything to build using a combination of OSSbuilds:
http://code.google.com/p/ossbuild/

and this page:
https://live.gnome.org/GTK+/Win32/MSVCCompilationOfGTKStack

Built a ton of libs, most relevant now:
clutter-1.10.6
cogl-1.10.2
glib-2.33.6

Output from test-picking:
Picking performance test with 100 actors and 5 events per frame
*** FPS for ClutterStage: 87 ***
*** FPS for ClutterStage: 89 ***
*** FPS for ClutterStage: 94 ***

(test-picking.exe:2136): Clutter-WARNING **: clutter_do_event: Event does not ha
ve a stage: discarding.
*** FPS for ClutterStage: 89 ***
*** FPS for ClutterStage: 88 ***
*** FPS for ClutterStage: 94 ***

(test-picking.exe:2136): Clutter-WARNING **: The required ID of 197 does not ref er to an existing actor; this usually implies that the pick() of an actor is not correctly implemented or that there is an error in the glReadPixels() implement
ation of the GL driver.

(test-picking.exe:2136): Clutter-WARNING **: The required ID of 197 does not ref er to an existing actor; this usually implies that the pick() of an actor is not correctly implemented or that there is an error in the glReadPixels() implement
ation of the GL driver.

(and more or less repeats)
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