Samium Gromoff <[email protected]> writes: > How do you draw a line, as specified by its endpoints?
Initial reconnassance points me at a combination of: - clutter_paint_node_add_path() - a manually-constructed CoglPath in the form of a line-thick rectangle This approach would require a reconstruction of the CoglPath every time the line endpoints change. Moreso, it's probably going to use something other than a dirt-cheap GL_LINE draw mode. The remaining question is what, exactly, should be done with the resulting paint node? Do we need to subclass ClutterActor ? -- regards, Samium Gromoff _______________________________________________ clutter-list mailing list [email protected] https://mail.gnome.org/mailman/listinfo/clutter-list
