Josh Stewart wrote:
1) Should Clutter work with an Intel graphics adaptor? I first tried this on
my laptop and although its a good machine (Core Duo etc) its only got an
Intel card. All the demo's ran extremely poorly (ie < 1 FPS) and i thought
that there was actually a problem with how I'd compiled everything. This
same machine is able to run things such as Beryl without a problem so I'd be
very surprised if it doesn't have the hardware grunt for simple demos.


I have similar problems (very poor performance) with Clutter using GLX backend on my laptop. OpenGL hardware acceleration should be enabled in my system as glxinfo says "direct rendering: yes".

    - TH

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