Hi Have you tried with just the ClutterGstVideoSink rather than the ClutterGstVideoTexture (see examples/video-sink.c) ?
ClutterGstVideoTexture is just meant to be a simple video playback actor. The sink there so you can build more interesting things. -- Matthew On Sat, 2007-07-07 at 14:16 +0200, David Härdeman wrote: > On Sat, Jul 07, 2007 at 11:32:19AM +0200, David Härdeman wrote: > > On Sat, Jul 07, 2007 at 01:48:22AM +0100, Bastien Nocera wrote: > >> On Sat, 2007-07-07 at 02:46 +0200, David Härdeman wrote: > >> <snip> > >>> With this I get some visualizations when playing but it doesn't look > >>> right, the visualization is only shown at very brief intervals and then > >>> overwritten with the solid color of the stage again...I'm not sure what > >>> I'm doing wrong... > >> > >> Totem uses GStreamer's playbin and visualisations. You might want to > >> take a quick looks at the GStreamer backend in totem/src/backend. > > > > That is what I did when I wrote the sample...so either I messed up in > > copying the relevant parts from totem or the ClutterTexture messes things > > up... > > I created a second version to test whether Clutter has something to do with > the weird visualization. > > When I create a separate video sink (an ximagesink) and plug that in as > the video sink of the ClutterGstVideoTexture, everything works as > expected. > > #define NOCLUTTERTEXTURE 1 at the top of visual.c to try it. > > When I use the default ClutterGstVideoSink as the video sink of the > ClutterGstVideoTexture, I see the problems described above. > > #define NOCLUTTERTEXTURE 0 at the top of visual.c to try it. > -- To unsubscribe send a mail to [EMAIL PROTECTED]
