Hi

Have you tried with just the ClutterGstVideoSink rather than the
ClutterGstVideoTexture (see examples/video-sink.c) ? 

ClutterGstVideoTexture is just meant to be a simple video playback
actor. The sink there so you can build more interesting things. 

  -- Matthew

On Sat, 2007-07-07 at 14:16 +0200, David Härdeman wrote:
> On Sat, Jul 07, 2007 at 11:32:19AM +0200, David Härdeman wrote:
> > On Sat, Jul 07, 2007 at 01:48:22AM +0100, Bastien Nocera wrote:
> >> On Sat, 2007-07-07 at 02:46 +0200, David Härdeman wrote:
> >> <snip>
> >>> With this I get some visualizations when playing but it doesn't look 
> >>> right, the visualization is only shown at very brief intervals and then 
> >>> overwritten with the solid color of the stage again...I'm not sure what 
> >>> I'm doing wrong...
> >>
> >> Totem uses GStreamer's playbin and visualisations. You might want to
> >> take a quick looks at the GStreamer backend in totem/src/backend.
> >
> > That is what I did when I wrote the sample...so either I messed up in 
> > copying the relevant parts from totem or the ClutterTexture messes things 
> > up...
> 
> I created a second version to test whether Clutter has something to do with 
> the weird visualization.
> 
> When I create a separate video sink (an ximagesink) and plug that in as 
> the video sink of the ClutterGstVideoTexture, everything works as 
> expected.
> 
> #define NOCLUTTERTEXTURE 1 at the top of visual.c to try it.
> 
> When I use the default ClutterGstVideoSink as the video sink of the 
> ClutterGstVideoTexture, I see the problems described above.
> 
> #define NOCLUTTERTEXTURE 0 at the top of visual.c to try it.
> 

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