On Wed, 2007-07-11 at 23:38 +1000, Josh Stewart wrote:
> Been playing a little more and discovered a potentially related
> problem that causes an immediate seg fault. If I create a class and
> init is as below:
> class MenuSelector(clutter.Texture):
>
> def __init__ (self):
> pixbuf = gtk.gdk.pixbuf_new_from_file("ui/active_bar.png")
> self.set_pixbuf(pixbuf)
>
> The app will segfault immediately if an instance of the class is
> created.
this is wrong. a class should be created with:
class Foo (clutter.Texture):
def __init__ (self):
clutter.Texture.__init__ (self)
in order to correctly chain up the constructor.
> Like I said, not sure if this is a related problem, but thought it
> might be useful feedback.
can you try changing the constructor and test again?
ciao,
Emmanuele.
--
Emmanuele Bassi, OpenedHand Ltd.
Unit R, Homesdale Business Centre
216-218 Homesdale Rd., Bromley - BR12QZ
http://www.o-hand.com
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