> > I noticed that font size changed a lot when switching from glx to sdl > > backend, and you have to readjust it. But overall, it seems to perform > > better than the glx one (for our heavy gst-based app) > > > > Ah, this is on OSX right ?
No, sorry, on Linux. The mail topic reminded me of this particular SDL "bug" i noticed. The app i'm talking about just does the following: * a VGA-sized stage * 3 parallel gst pipelines running, mjpeg [EMAIL PROTECTED] fps * 2 downsampled to 320*240, one native, some sort of mosaic view * a 2D logo rotating, and a semi-transparent banner When running with glx, this view showed slower fps rates (seen on the rotating logo) than with sdl. About sdl: can one run clutter-sdl without X already ? Thanks Florent -- To unsubscribe send a mail to [EMAIL PROTECTED]
