> > I noticed that font size changed a lot when switching from glx to sdl
> > backend, and you have to readjust it. But overall, it seems to perform
> > better than the glx one (for our heavy gst-based app)
> >
>
> Ah, this is on OSX right ?

No, sorry, on Linux. The mail topic reminded me of this particular SDL
"bug" i noticed.

The app i'm talking about just does the following:
* a VGA-sized stage
* 3 parallel gst pipelines running, mjpeg [EMAIL PROTECTED] fps
* 2 downsampled to 320*240, one native, some sort of mosaic view
* a 2D logo rotating, and a semi-transparent banner

When running with glx, this view showed slower fps rates (seen on the
rotating logo) than with sdl.

About sdl: can one run clutter-sdl without X already ?

Thanks

Florent
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