What is the intended meaning of angles of 360 degrees or more with
ClutterBehaviourEllipse?

For instance, I see that a clockwise ellipse with a start angle of 360
and end angle of 90 causes an item to move through 360 and then an extra
90, though I'd expect it to just move 90 degrees.

I could see the sense of moving through > 360 degrees if the end angle
was larger than the start, or if I was moving anti-clockwise, but the
current behaviour seems odd.

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