Hello;
I'm using clutter_grab_pointer() in my custom clutteractor during drag
action. However, after the drag the container where my actor is receives
the same motionevents that actor received while performing drag
operation. This feels like a bug or is there something that I
misunderstood about API? During a grab I would assume all the events the
go *only* to the actor that has grab and no extra events would occur
after grab.



// Tapani Pälli

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Software Engineer
Open Source Software Operations 

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