Hello; I'm using clutter_grab_pointer() in my custom clutteractor during drag action. However, after the drag the container where my actor is receives the same motionevents that actor received while performing drag operation. This feels like a bug or is there something that I misunderstood about API? During a grab I would assume all the events the go *only* to the actor that has grab and no extra events would occur after grab.
// Tapani Pälli -- Software Engineer Open Source Software Operations -- To unsubscribe send a mail to [EMAIL PROTECTED]
