Rob Bradford wrote:
On Mon, 2008-03-17 at 10:31 +0800, Max Waterman wrote:
Hi,

I'm currently working on a simple example program to help me learn clutter. I'm blogging about it here :

<URL:http://reality.sgiweb.org/maxw/cluttering/>

I am at a point now that I would find it helpful to be able to 'step into' clutter functions to find out exactly what they do. For the moment, I have downloaded the svn source and just take a look in it to find out what it does, but being able to use eclipse (and the like) to step into clutter functions would be very good.

I'm from the SGI IRIX world, and it's been a while since I did any Unix development, so I am not 100% sure how to set up my environment to use the clutter-dbg libraries. What command line should I use/etc/etc?

I guess you don't want to get into the complexities of using eclipse, but I would ask you to consider adding something to the tutorial to explain how to compile to use the debug libraries and perhaps set a debugger to find the source (Ubuntu doesn't seem to have a source package available - perhaps I need to switch something on). Alternatively, just tell me :)


Packages for Ubuntu 'gutsy' including a -dbg package with debugging
symbols is available from: http://debian.o-hand.com/

Yes, I have that.

With the -dbg packages gdb will automatically find the debug symbols so
there isn't much you need to do.

"Automatically?". I had assumed I have to specifically link with the debug libs; but when I try, I get OpenGL link errors.

Similarly if you build from trunk
you'll find that it gets built with line number information included.

If you want something graphical, don't use Eclipse it doesn't work very
well. I'd recommend Nemiver or Anjuta.
Well, I don't much care for graphical things, but it does seem to be popular and thought it was worth learning while I had something to use it for. I can't say I've been impressed, but I've been trying to reserve judgement until I've tried harder :|

I'll take a look at those other ones, since I do actually have to get stuff done.

Thanks.

Max.
Regards,

Rob


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