Hi,

Having played with threads today as well, i'm also looking for
suitable threading guidelines.

* can one assume that when a task executed using e.g. add_timeout
makes the display freeze, it means that the main loop is overloaded ?
* aren't the gobjects features (add_timeout, add_idle...) usable in a
multi-threaded environment ? If threads_init() is called before
clutter import, are the callbacks supposed to be threaded (i still
noticed the freeze...) ?

I tried using "stock" python threads as well, without much luck.

Thanks

Florent
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