On Fri, May 23, 2008 at 03:09:10PM +0100, Emmanuele Bassi wrote:
> On Fri, 2008-05-23 at 19:29 +0530, harish haswani wrote:
> >  
> > How can i draw generic shapes like triangle, hexagon and all and how
> > can i apply texture on such shapes.
> 
> you have to subclass ClutterActor and override the ::paint() virtual
> function; inside it, you can call GL primitives and draw complex shapes
> the way to prefer.

Does it work with cairo also?

> ciao,
>  Emmanuele.

Cheers
Mike
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