On Fri, May 23, 2008 at 03:09:10PM +0100, Emmanuele Bassi wrote: > On Fri, 2008-05-23 at 19:29 +0530, harish haswani wrote: > > > > How can i draw generic shapes like triangle, hexagon and all and how > > can i apply texture on such shapes. > > you have to subclass ClutterActor and override the ::paint() virtual > function; inside it, you can call GL primitives and draw complex shapes > the way to prefer.
Does it work with cairo also? > ciao, > Emmanuele. Cheers Mike -- To unsubscribe send a mail to [EMAIL PROTECTED]