Hi, Matthew Allum wrote: > Hi; > > On Mon, 2008-06-30 at 11:01 -0400, Jason Tackaberry wrote: >> [Resubmitting to list; I'm too used to lists that rewrite Reply-To :)] >> >> On Mon, 2008-06-30 at 10:36 +0100, Matthew Allum wrote: >> > Ok, but if your concerned about this, your hooking into MPlayer in a >> > very inefficient way.. >> >> Presumably here you mean ClutterX11TexturePixmap specifically is >> inefficient? >> >> ClutterGLXTexturePixmap seems to incur very little overhead indeed. >> Maybe this is true only with nvidia, or perhaps specifically where >> textured video is used. > > I mean its going to be more efficient pushing frames from mplayer > directly into Clutter rather than going via the X server.
Yes, but that would require patching mplayer -- we gave up on that, getting a patch into mplayer or even a comment on the list is a nightmare. We may use a direct approach with xine but for mplayer we use XComposite or drop support for mplayer as texture. Dischi -- My opinion is neither copyrighted nor trademarked, and it's price competitive. If you like, I'll trade for one of yours. -- To unsubscribe send a mail to [EMAIL PROTECTED]
