Hi,

Matthew Allum wrote:
> Hi;
>
> On Mon, 2008-06-30 at 11:01 -0400, Jason Tackaberry wrote:
>> [Resubmitting to list; I'm too used to lists that rewrite Reply-To :)]
>> 
>> On Mon, 2008-06-30 at 10:36 +0100, Matthew Allum wrote:
>> > Ok, but if your concerned about this, your hooking into MPlayer in a
>> > very inefficient way..
>> 
>> Presumably here you mean ClutterX11TexturePixmap specifically is
>> inefficient?
>> 
>> ClutterGLXTexturePixmap seems to incur very little overhead indeed.
>> Maybe this is true only with nvidia, or perhaps specifically where
>> textured video is used.
>
> I mean its going to be more efficient pushing frames from mplayer
> directly into Clutter rather than going via the X server. 

Yes, but that would require patching mplayer -- we gave up on that,
getting a patch into mplayer or even a comment on the list is a
nightmare. We may use a direct approach with xine but for mplayer we
use XComposite or drop support for mplayer as texture.


Dischi

-- 
My opinion is neither copyrighted nor trademarked, and it's price
competitive. If you like, I'll trade for one of yours.
-- 
To unsubscribe send a mail to [EMAIL PROTECTED]

Reply via email to