WRT creating bindings for self-made actors, that is relatively
straightforward. I have done similar things for the OCAML bindings
I'm building.
Basically, you need to follow the recipe for creating a new Gobject-
based actor class as discussed in the Clutter documentation. Even
better, you can copy some of the stuff implemented for the coglbox
examples which used a private data structure in the object (you will
need something like this).
In the private data structure, you will need to keep references to
all of the python closures/lambdas (whatever you call them:). In the
"foo_actor_init", you can pass in all of the python closures or
Py_NULL or whatever for methods you don't want to implement.
Then you write C functions that correspond to all of the routines
that you might want to override. The C function will simply check
the private structure to see if, for example the "pick" function has
a python closure, and then invoke it with the appropriate arguments.
I hope this helps. I can send you an incomplete example if it helps,
but it will be for OCAML, so may not be that illuminating.
WRT threads and cairo, I think you should be pretty safe as long as
you implement it properly. I mean, you really just need to make sure
that your thread is operating on its own Cairo context, maybe just to
a backing pixmap. The you can blit this in using a Cairo.paint or
other mechanism.
- Reid
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